Expeditions to the far corners of the Earth, and the horrors found there, are a foundational part of both the Mythos and pulp adventure. If you have any interest of the actual gear and equipment used in period I would heartily recommend Stuart Edward White's "Camp and Trail" from 1906. It's a well-written introduction to roaming the wilds that includes an thorough overview of vintage-era camping equipment. That includes a very detailed look at running horse and mule trains.
The biggest lesson to be learned from the book is that little, if anything, has actually changed. Take a rambler from the late 1890s or early 1900s and plop him down at a trailhead today and he'd easily recognize every piece of equipment in use. The only significant innovations have been the development of artificial fibers, which cut the weight of gear significantly, and tents supported by flexible spars under tension.
Sunday, February 7, 2016
Saturday, February 6, 2016
Cthulhu Fhtagn! Prentiss Edition.
The talented Gage Prentiss is no stranger to these pages. He returns with this excellent Innsmouth-inspired Cthulhu idol.
Friday, February 5, 2016
The Land Down Under
Knick of Time has this classic-era atlas map of Australia available for download. It would make a perfect handout for the Australian segment of "Masks of Nyarlathotep".
Thursday, February 4, 2016
Pages from the Black Book
Artist Jeff Russell has an entire gallery filled with Lovecraftian tome illustrations. The creatures have a wonderfully Giger-esque feel. Purists will be disappointed that the depictions don't always hew to the Mythos canon, but they certainly capture an appropriately other-worldy aesthetic. That's complimented by the heavily stylized glyphs
I wish these were available as line artwork. They'd make awesome pages for a prop tome.
I wish these were available as line artwork. They'd make awesome pages for a prop tome.
Wednesday, February 3, 2016
The Great Old One
Levus3D "sculpted" Cthulhu digitally, produced a master via 3D printing, and then cast this piece in resin. Desktop manufacturing is incredibly exciting, but digital creation tools open up even more possibilities. We're not too far from being able to model a true non-Euclidean world. Just imagine exploring R'lyeh and its bizarre physics in a virtual environment. It could make for an amazing game...or the plot of a horror movie.
Tuesday, February 2, 2016
Cthulhu Fhtagn! Teleszynski Edition.
This distinctly non-humanoid take on Cthulhu comes to us from sculptor Scibor Teleszynski. After seeing dozens hundreds of Cthulhu idols I find myself enjoying more extreme takes on Lovecraft's original concept more and more. Conveniently, it seems artists feel the same way. Rick Sardinha's African Cthulhu and Kezeff's heavily stylized art deco interpretation are good examples of sculptors building on the Old Gent's creation.
Monday, February 1, 2016
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